puffer

User Guide / Docs (?)

Some of the settings can be confusing and it's expected in a very specific manner by the program so this page is to help you understand the options.

Color and Painting Seed

When picking your own color seed, you should enter your coordinates in the format of "x,y,z" for RGB mode generations and "x,y" for image mode generations.

However, when you're using a RGB root value that is not 256 you need to scale your coordinates to fit within your RGB colorspace. So for example, if you had a RGB root of 64, your color seed could not be "75,23,89" because the x and z values are outside the bounds of your defined colorspace.

These coordinates are 0-indexed but if it's equal to its limit I will subtract one to make it work. For example using the painting seed of (512,512) on a 512x512 canvas the code won't work so internally I will set it to (511,511).